Fallout New Vegas Crafting Guide

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Feb 18, 2019 - In Fallout: New Vegas, along with the crafting of weapons, workbenches also enable the creation of health items and weapon repair kits, the. I played fallout on xbox a while ago, and now I'm getting back into it on pc. For Everything Fallout: New Vegas. I should buy the guide and read it through. With Handloader (new recipes for gun ammo) or Vigilant Recycler (new recipes for energy weapon ammo), you can supply yourself with a lot of.

  1. Fallout New Vegas Crafting Guide List
  2. Fallout New Vegas Reloading Bench
  3. Fallout New Vegas Weapon Mods
Permissions and credits

Jan 6, 2011 - Discussion in 'Fallout' started by DaViDMiLLs, Jan 6, 2011. ('Item') column of THIS LIST to see which miscellaneous items can be used for crafting. Yeah the weapon schematics in F:nv was dissapointing to say the least.

Credits and distribution permission

  • Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
  • Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
  • Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
  • Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
  • Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
  • Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
  • Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets

Author notes

Fallout New Vegas Crafting Guide List

This author has not provided any additional notes regarding file permissions Fallout 4 how to make an arena seating.

File credits

Bethesda and Obsidian - For the Game and GECK
YUP Team - For the the fixes I forwarded.
xEdit Team - For FNVEdit

Donation Points system

This mod is not opted-in to receive Donation Points

Changelogs
Fallout New Vegas Crafting Guide
  • Version 1.06

    • Fixed Service Rifle recipe to properly give a Service Rifle
    • Fixed Cowboy Repeater creation and breakdown recipes to properly take/ give ingredients
    • Fixed pencil breakdown recipe to properly give wood rather than steel
    • JSawyer Ultimate Patch: Added wood requirement to cooking recipes for consistency with the rest of the mod
  • Version 1.05

    • Added throwing weapon recipes
    • TTW Patch - Moved Karl's mod added vendor inventory outside of playable area
  • Version 1.04

    • Fixed typos in breakdown gloden gecko egg and coyote hide recipes to have spaces between words
    • Added missing breakdown box of detergent recipe
    • Lowered quality of schematics that can appear in toolboxes
    • JSawyer Patch - Removed mantis gauntlet schematic from level lists
    • TTW Patch - Fixed alien power module recipe to not show up until Mothership Zeta has been started
  • Version 1.03

    • Fixed Raider Blastmaster Armor recipe to give proper armor
    • Fixed Raider Psycho-Tic Helmet recipe to give proper armor
    • Fixed Brotherhood T-51b to T-51b recipe to give proper armor
    • Changed main plugin to a real esm as opposed to an esm flagged esp for the sake of greater stability and easier management with older mod managers
    • Added a few extra breakdown recipes to the TTW patch
  • Version 1.02

    • Fixed typo 'Berakdown Whet Stone' to read 'Breakdown Whet Stone'
    • Fixed Nail Gun Recipe to correctly give Nail Gun
    • Added Protonic Throwing Axe recipe
    • Added no-DLC version
  • Version 1.01

    • Fixed machete recipe to appear correctly.
    • Added a few hand placed recipes to the TTW patch.
  • Fallout 3 crafting
  • Fallout: New Vegas crafting
  • Fallout 4 crafting
  • Fallout 76 crafting

Crafting allows building items from certain components.

Fallout 3Edit

Main article: Fallout 3 crafting

Scattered throughout the wasteland are notes called schematics. These can be picked up and read from your Pip-Boy from the Notes category in the Data section. Schematics contain information on how to build a custom-made weapon derived from junk parts that can be obtained throughout in the wasteland. Not only do they show you what parts make up the weapon, but they briefly describe how the weapon works and what it fires as well. You also can go to a workbench and select the weapon you want to build, and the game will tell you what you have and what you're missing to construct the weapon. Once you have all the necessary components, simply approach a workbench, activate it, and a menu will pop up with a list of weapons you know how to build. Select the weapon you wish to make and after a few clinking noises a note should pop up on the upper left corner of the screen stating you have created that weapon. Not only can you make traditional weapons, but also special grenades and landmines. In total there are 7 weapons you can make with schematics found in the wasteland. Each weapon has more than one schematic that can be found, with multiple copies generating the items in better condition (in the case of weapons) or generating greater quantities of the item (in the case of grenades and mines). Each weapon is unique in its own way and can be very fun to use--such as the Rock-It-Launcher, which can shoot just about any piece of junk you can find lying on the ground; or the Nuka-Grenade, which creates a large blast of flame that does devastating explosive damage, catches nearby enemies on fire, and causes radiation damage.

Fallout New Vegas Crafting Guide

Fallout: New VegasEdit

Three basic types of objects in the world can launch the crafting interface: campfires, workbenches, and reloading benches. Each station allows the creation of a subset of items. Though many recipes are visible at any time in the game, some recipes will only appear when the player completes a quest or finds a special item. You may also find that certain companions or special locations can open special crafting interfaces for the player. Recipes have skill and ingredient requirements that must be met to proceed. If any requirement is darkened, that requirement has not been met. Any recipe that has all of its requirements fulfilled will appear fully lit. After using a recipe, the product(s) of the recipe will all immediately be available in your inventory.

Fallout 4Edit

Fallout New Vegas Reloading Bench

Main article: Fallout 4 crafting

It is possible to craft a variety of in-game items like consumables or grenades using workbenches located throughout the Commonwealth. As opposed to crafting in Fallout: New Vegas, it is not possible to craft your own ammunition or ammunition subtypes in Fallout 4 in the vanilla game, with the exception of grenades, syringer ammo for the Syringer rifle or Nuka-nukes for the Nuka-nuke launcher from the Nuka-World add-on. Modding is carried out by applying pre-defined components to armor and weapons, like adding lead to armor parts for enhanced radiation resistance or equipping several types of barrels on firearms. Modding or crafting does not generally require schematics, but certain active player perks are affiliated with some types of modding, e.g. Science! for modding energy weapons or Armorer for armor.

Fallout 76Edit

It is possible to craft a variety of in-game items like consumables, armor, and weapons using workbenches located throughout Appalachia. Like in Fallout: New Vegas, it is possible to craft ammunition in Fallout 76. Modding is carried out by applying pre-defined components to armor and weapons, like adding lead to armor parts for enhanced radiation resistance or equipping several types of barrels on firearms. When scrapping, you will 'discover' new mods to put on the gun you have been scrapping.

Fallout New Vegas Weapon Mods

Van BurenEdit

Main article: Van Buren crafting

Van Buren, the canceled Fallout 3 by Black Isle Studios, was to contain various research projects which could be completed by science-oriented characters.

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